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Highway Hectics Board Game

Project type

Board Game

User Interface

This project explored the steps of making physical and digital user interfaces. I worked on testing the board game and its instructions with users, finding how small changes make a big impact on how users play the game. I also collaborated with an individual outside of the team to make a functional game point calculator.

Highway Hectics is a STEM-based board game designed to teach players about the field of Civil Engineering. As a user, you and the other players work for Green Pavers Civil Engineering Firm. You must strategize and build one road across the board, hitting locations requested by the community. The stakes are high in this game, finish within 15 turns, take minimal damage throughout the game, and earn enough satisfaction from your community to win.

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